Adobe Premiere vs. Final Cut Pro

The never ending battle between the two editing systems has raged on since I’ve ever been a video editor. While studying film in university, we were Apple-centric and as an editor who had familiarized himself with Adobe Premiere in high school, I didn’t know what to do with myself. I had to assimilate and find a way to make a successful transition into this Apple world very quickly. After all, my dream was to become a well renown film editor, if not worldwide, at least with my classmates. However, to my surprise I realized that the learning curve for Final Cut Pro from Adobe Premiere was very slight. After all, Final Cut was created by ex-Adobe employee Randy Ubillos after three versions of Premiere were successfully deployed. The creation of FCP was touted to be a more advanced and professional editing program with amazing features that outshone Premiere by lightyears. My experiences with FCP however have not been so bright.

After being forced to learn FCP at school I realized it’s many limitations. Things that were as simple as playing an unrendered clip in the time line which was a simple press of the space bar on Premiere, a full clip render was required when it came to Final Cut Pro. (note: this was apparently fixed on top of many added features in Final Cut X. I cannot confirm this, considering after their shameful unveil a few years ago, I’d rather go back to manually splicing). Albeit, FCP did make things simple and accessible for the user, like transitions and effects. However, I felt Final Cut Pro seemed to simplify it to a point where modification and tweaking was quite difficult to manipulate. Adobe products are generally known for their inaccessibility. I’ll be the first to say that I find myself scratching my head as to why three steps weren’t just mashed into one. But what I enjoy about Premiere is the ability of manipulation and customizability. From double clicking the main window to scale in a shot to pinpointing exactly how an effect fades in and out all the way to dynamically linking to Adobe After Effects, Premiere seems to be a more robust program. As the end user I like options, something that all Apple products seem to strip you of.

Of course I’m biased. This is a biased blog about how much more you can do with Premiere in comparison to FCP. Maybe I don’t know it well enough - by the end of my university career I gave up on FCP and was editing cross platform between Premiere on the Macs at school and on my personal Windows computer (another qualm I have against FCP is its lack of cross compatibility). At the end of the day, if you think you can edit me under the table with FCP, I gladly accept the challenge. Use the tool that makes you the best editor you can be. All I know is that Premiere is my system, and I sure am proud of how far it’s come in its latest iterations.

Don’t forget, industry standards generally push the dinosaur-old editing system Avid. But I won’t get into that right now.

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